Q-Dice
A remote dice game that became an experiment in shared content, different user roles and synchronized data.
Games, useful tools, business experiments and ideas we're playing with. The fun part is trying them. The useful part is seeing what they can become.
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Each project is something you can use or play with, but it also demonstrates pieces that can be reused in completely different ways.
A remote dice game that became an experiment in shared content, different user roles and synchronized data.
Build an interaction in-store, then move it directly to the customer's device without making them start over.
Change assumptions and see the consequences yourself instead of reading another static explanation.
The public project pages are the front door to each idea: screenshots, what it does, what we learned building it, and what else those functions might make possible.
Q-Dice can be a game and still teach us how remote users share structured information. Those same mechanics can become part of a retail experience. A calculator can be about student loans and still teach us how to build interactive decision tools for completely different problems.
Curating Community is about finding, connecting and sharing people, products, stories and ideas worth knowing about. The Playground is where some of those ideas become things you can touch, test and pass along.
Return to the broader work, services, stories and community behind the experiments.
Public project pages explain what each thing does before you decide whether you want access.
If one of these gives you an idea, that's part of the point.
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