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A lightweight retail experience designed to let a store associate start the interaction and hand it directly to the customer's phone.
Suggested image: associate-facing order screen on one side, customer phone on the other, with the same order visibly moving between them.
The associate can create the order in context, then move that same transaction to the customer's device for review, continuation or payment.
The retail use case looks very different from a game, but the underlying needs overlap: different users, shared information, controlled views and a state that persists across devices.
Anywhere one person starts an interaction and another person needs to continue it—retail, events, service workflows, assisted sales—the same handoff pattern may be useful.
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